
Multiband Reverb - Progress Update 2
C++ isn't your friend after all..
Ever had one of those days where you're ready to dive into coding, but your development environment has other plans? That was me starting this MultibandReverb plugin project. I thought I'd be knee-deep in DSP algorithms by now, but instead, I've been wrestling with C++ build configurations and module dependencies for longer than I'd care to admit.
The JUCE framework is amazing, don't get me wrong, but getting all the modules to play nice with my compiler was like trying to convince cats to swim - technically possible, but way more complicated than it should be. After what felt like endless CMake configurations and dependency hell, I finally got everything linked up properly.
But once that hurdle was cleared? Pure magic. Within days, I had implemented a basic three-band control system, complete with a spectrogram display (which looks pretty sweet, if I do say so myself). I even got a basic audio player control system working for testing. While it's not fully functional yet, seeing those first visualizations and hearing the audio split into bands was incredibly satisfying. The foundation is laid, and I can finally see this project taking shape.